Burnout Paradise is a big, beautiful game and it helps to have a big, beautiful monitor to play it on. To that end, this game's Polyvision feature allows you to link multiple monitors together to create a dramatic widescreen view of Paradise City. Like all Burnout games, Burnout Paradise is for the action nut more than the motorsport lover. Burnout Paradise (formerly known as Burnout 5) is the sixth game in the Burnout series. It was released in January 2008 for the PlayStation 3 and Xbox 360. It was developed with the PlayStation 3 as lead platform. It was re-released with much of its Game Changing Content as Burnout Paradise: The.
. WW: 21 August 2018 (PC) Mode(s), Burnout Paradise is an developed by and published by for,. It was also released on the and via 's. It was later added to the libraries of and titles and was made with the in November 2016. It is the first game in the Burnout series to be released on Microsoft Windows. Paradise 's gameplay is set in the fictional 'Paradise City', an in which players can compete in several types of races.
Players can also compete online, which includes additional game modes, such as 'Cops and Robbers'. Several free game updates introduce new features such as a time-of-day cycle and motorcycles.
The game also features paid in the form of new cars and the fictional 'Big Surf Island'. The game was very well received upon release, with aggregate score sites reporting an average score of 88% and reporting an average score of 88 out of 100. The game won several awards in 2008, with, and all awarding it Best Driving Game.
Reviewers felt the game had an excellent sense of speed, and praised the gameplay, a first for the Burnout series. A remastered version titled Burnout Paradise Remastered, which includes all downloadable content (except the Time Savers Pack) and support for higher-resolution displays, was released on 16 March 2018 for and, and on 21 August 2018 for Windows via EA's platform. Contents. Gameplay Burnout Paradise is set in an.
Players have the opportunity to progress at their own pace and level; the game, unlike others, is not actually set to a rigid gameplay framework. According to Alex Ward, of the game at developer, this game is a 'complete reinvention' of the Burnout series.
He also said 'To create truly next-generation gameplay, we needed to create a truly next-generation game from the ground up.' Initially day and night cycles were not included in the game but a software update entitled 'Davis' added this element to the game. For the first time in the series, records are now kept on a player's drivers license, including statistics such as fastest time and biggest crash for every street in the game.
Completing events raises the driver rank, which unlocks access to new cars. In previous Burnout games, 'Crash Mode', was a dedicated mode in which players were given multiple scenarios in which to cause the biggest crash. In Burnout Paradise, 'Crash Mode', now called 'Showtime', can be initiated at any time and place in the game. Showtime does differ from the previous incarnation of Crash Mode being that instead of crashing into a busy intersection and watching a crash play out, Showtime has you bounce the vehicle around for as long as possible to gain points. During a race players may now take any route to get to the destination.
Races and other events are started by simply stopping at any of the traffic lights and applying the accelerator and brake at the same time. The game features the ability to customize race settings, such as traffic, race routes, and including/excluding cars based on their boost types. Paradise 's damage system has also been reworked.
There are now two different types of crashes based on the car's condition after the crash. If the player's car manages to retain all four wheels and does not break its chassis, the player can drive out of the crash and continue playing; this is called a 'driveaway'. If a player's car loses any wheels, the engine is damaged too much from an impact, the car lands on its side or roof or lands outside of the game's map, the car is in a 'wrecked' state and the player will have to wait until their car is reset. Cars dynamically compress and deform around objects they crash into.
Cars now have manufacturer and model names, which are loosely based on real-world cars. Cars may not be 'tuned up' or customized apart from color changes, which may be done in real-time by driving through the of a paint shop, or by selecting the color during vehicle selection. Other real-time changes include driving through the forecourt of a gas station to automatically refill the vehicle's boost meter, and driving through the forecourt of a repair shop to automatically repair the vehicle. Multiplayer The online lobby system used by most video games has been replaced by a streamlined system known as 'Easy Drive'. While driving, players simply hit right on the and the 'Easy Drive' menu appears in the corner of their screen. From there, players are able to invite other players from their friends list. Once friends have joined the game, the host can select the event to play.
A 'Mugshots' camera feature is available for the PC via, PlayStation 3 via a PS3-compatible webcam, Xbox 360 via, PlayStation 4 via, and Xbox One via. When a player is taken down, their photo, or 'Mugshot', is shown to the aggressor, and vice versa. These photos can then be saved to the PC or console's storage device. Development The concept of Burnout Paradise came from director Alex Ward's experience playing games, specifically,. Ward found that with a title like Mercenaries that the game's world provided more entertainment than the developers likely planned and gave him a sense of freedom in playing around with inconsequential elements of the game. He wanted to take this idea into Burnout Paradise; 'My philosophy was that if me and you both played it for three hours, we’d both do different things.' By focusing on discovery and exploration, the game ended up being a racing game without any defined tracks, a novel element at the time, which has since influenced several other racing game developers in their approaches.
Ward also wanted to develop the game as a social platform, leading to some of its design choices for multiplayer formats. Ward, in an interview in 2018, noted the difficulty he had in convincing Electronic Arts to follow his vision. The Burnout series at the time was already seen as a less lucrative property compared to the Need for Speed series by EA, and further, Ward found that EA was not amendable to the open world idea he presented. Ward took steps that he could to make Burnout Paradise a desirable game prior to its release to show his superiors that his ideas were sound, which proved out when the game sold more than one million copies within the first three months of release. Although initially excluded, Paradise was updated to add time-of-day as well as motorcycles. Burnout Paradise has undergone significant changes since its initial release. These have been implemented through several free patches and downloadable packs.
The first major update, codenamed 'Bogart', fixed several glitches and was scheduled to be released on 24 April 2008. However, it was made available to Xbox 360 users on 18 April 2008 and to PlayStation 3 users on the originally scheduled date of 24 April 2008 however, this prevented store exclusive cars from being obtainable. The 'Cagney' update was released on schedule on 10 July 2008 for PlayStation 3 and on 4 August 2008 for the Xbox 360. The update introduces three new Freeburn multiplayer modes: Online Stunt Run, Marked Man and Road Rage. Online Stunt Run involves up to 8 players who simultaneously compete for the highest stunt score within 2 minutes.
Road Rage features two teams; one must race to a checkpoint while the other tries to stop them through takedowns. Marked Man is like a game of tag, with one player as the Marked Man who cannot see the other players and has no boost.
In addition there are 70 new online challenges. These new challenges are different from Free Burn challenges, being timed. Timed challenges start once all players gather at a point of interest. The players then must all complete an objective within a certain time, such as jumping a ramp. 'Cagney' also brought custom soundtracks and support to the PlayStation 3 version.
On 23 April 2008 it was announced that motorbikes and night-day cycles would appear in the Bikes Pack (originally codenamed the 'Davis' update), along with tailored locations, challenges and game modes. Criterion Games announced on 5 August 2008 that the update would also feature a new dynamic weather system, two starter bikes in the player's junkyard, 70 new bike-only challenges, and special 'Midnight Rides' challenges that appear only at night. The Bikes pack was released on 18 September 2008 on both the PlayStation 3 and Xbox 360. On 25 September 2008 another update was made available which introduced support for the. Criterion Games originally stated that the trophies could be awarded retroactively to players who had already made certain achievements.
However, when the update was released they stated that this had proved to be impossible and that users would have to start a new game in order to achieve some of the goals. On 5 February 2009, Criterion released the free 1.6 update, which includes the addition of an in-game for the PC and PlayStation 3 versions, which gives users access to the Criterion Games Network. An in-game store was also added to all versions which allows users to purchase content from within the game. Windows version Burnout Paradise is the first game in the Burnout series to be released for the PC. Criterion made use of existing graphics technology and introduced enhanced visuals and the ability to play the game across multiple monitors to enhance widescreen playing. Players can link three 4:3 monitors to play in a aspect ratio.
PC users are also able to download a trial version of the game for free. It includes the entire map and three cars but will expire after thirty minutes. All saved data will be carried over if the user decides to purchase the full game. Marketing and release A demo was made available on 13 December 2007 for both PlayStation 3 via and Xbox 360 via.
On 4 January through 14 January, Criterion raised the maximum number of players for the online Freeburn in the Paradise demo to 8 players (Online play for the demo has since been shut down completely). With it, a total of 13 new Freeburn challenges were made available for players to attempt. On 25 September 2008, Criterion announced that Paradise would be made available for download on the. Upon installation and first execution, all updates would also be downloaded and installed, which allows the player to have the latest version of Burnout Paradise.
Burnout Paradise features for a number of brands, including,. From 6 October 2008, in-game billboards featured ads for the then Democratic Presidential Candidate. Confirmed that the Obama campaign paid for the advertisements, marking the first time that a United States presidential candidate has bought. The Obama campaign ran only on the Xbox 360 version of the game.
On 22 November 2016, the Xbox 360 version of Burnout Paradise was made available for with the. On 16 December, it was made available to members for free until 31 December. Downloadable content In addition to the free updates, Criterion has released several optional, premium packs that add content like new cars, areas and modes. The first update was announced as the 'Burnout Party Pack' and launched on 5 February 2009 in North America and the United Kingdom. It focuses on single-console multiplayer gameplay, which offers a Freeburn Challenge-like setting but for players on the same console, who pass a single controller between players to complete challenges. The challenges are split into 'Speed', 'Stunt' and 'Skill' with up to 8 rounds and up to 8 players can play at once. Criterion in addition also announced the combo pack Burnout Paradise: The Ultimate Box that launched around the same time which contains the original game, plus the Cagney, Bikes, Party pack and Update pack all in the same package which contained 'a mountain of new refinements'.
On 7 November 2008 Criterion announced the first premium content pack called 'Legendary Cars'. The pack features four cars inspired by famous vehicles from film and television: the Jansen P12 88 Special (based on the from the films), the Hunter Manhattan Spirit (based on the from the films) the Carson GT Nighthawk (based on from the television series, ), and the Hunter Cavalry Bootlegger (based on from the TV series ). The Legendary Cars pack was released on 19 February 2009 for the PlayStation 3 and the Xbox 360, and later in 2009 for the PC. On 5 March 2009, Criterion announced the release of the 'Toy Cars' pack. It features a collection of new vehicles designed with a 'toy car' aesthetic, although modelled as full-size cars. The Toy Cars pack has been released in three packs. The full pack offers all toy cars along with the Nakamura Firehawk; a toy motorcycle, while the others split the content into two parts, minus the Firehawk.
On 12 March 2009, the 'Boost Specials' pack was released. It featured two cars: the Carson Extreme Hotrod and the Montgomery Hawker Mech. The Carson was described as the fastest car in the game and featured a 'locked' boost; the car continues to boost until it is brought to a stop in any manner. The vehicle dynamics system were rewired so that the Carson performs more realistically than any other car in the game.
The Montgomery Hawker Mech also featured a unique boost system, which allows the player to willingly switch between the three different boost types at the touch of a button. On 6 February 2009, via the Criterion Games Network, Criterion announced the 'Cops & Robbers' pack, which was released 30 April 2009 for PlayStation 3 and Xbox 360. The content does not involve AI Police patrol cars but instead borrows from the Cops and Robbers modes of older Burnout games, notably. Players are split into teams, the Cops and the Robbers. Teams attempt to return gold bars to their respective bases to score points. Every Paradise car (except Carbon and Premium DLC cars) receives a Police livery with the content. Originally announced as the ' Eastwood pack coming in Fall 2008', the expansion known as 'Big Surf Island' was released 11 June 2009.
Design for the island was guided by the principle of 'If you can see it, you can drive it'. The island puts emphasis on the playground aspect of Burnout. The developers mentioned that in their telemetry they noticed that players congregate in areas of Paradise City that lend themselves to stunt-driving, and so the idea was to create an entire island to accommodate player desire.
Big Surf Island also features new vehicles, which includes the Carson Dust Storm buggy, a car tailor-made for stunts. In addition to the Dust Storm buggy two specially featured cars, the Hunter Olympus 'Governor' and the Carson Annihilator Street Rod are also included. The unlockable cars also include toy versions of all four 'Legendary Cars' pack vehicles and a special Jansen P12 Diamond awarded once all 500 freeburn challenges were completed. It features several new events, billboards, smash gates, and mega jumps. New Trophies and Achievements were also added along with a new 'Big Surf Island License' to obtain.
The Cops and Robbers Pack and Big Surf Island were never released for the Microsoft Windows release of the original version, but are now included in the Remastered release. Burnout Paradise Remastered A remastered version of Burnout Paradise was released for and consoles on 16 March 2018; a version for Windows was released for subscribers on 16 August and was fully released on 21 August 2018 via platform. The remaster contains all the previously released downloadable content, except for the Time Savers Pack (a DLC pack that unlocks all vehicles in the game without the need to progress through single-player), and support for higher-resolution monitors (up to resolutions) with 60 support. Reception Reception Aggregate score Aggregator Score (X360) 88/100 (PS3) 87/100 (PC) 87/100 (PS4) 82/100 (XONE) 79/100 Review scores Publication Score A 8/10 8.8/10 8.8/10 9/10 74% Awards Publication Award Best Racing/Driving Game Best Downloadable Content Best Driving Game Best Racing Game Critical reception Upon release, Burnout Paradise was met with very positive reviews, according to. Reviewers praised the game's open world, stating ' Burnout Paradise is an amazing open-world racing game that stays true to the Burnout legacy', but that the large world may 'feel a little daunting at first.'
New gameplay mechanics such as gas stations and body repair shops were also praised which 'mitigate potential frustration when the heat is on.' 's Daniel Wilks commends the game for its 'great sense of speed and things that go boom'. 's Chris Roper praised the vehicle unlock system, which gives the player a new vehicle with each license, and also gives the player the opportunity to 'take down' certain vehicles, which earns the player a reward if completed.
He further lauded the game as 'controlled chaos'. 's Keith Stuart added that the game 'feels incredibly good to drive'.
However, some reviewers were disappointed that there was no option to restart a race or event. Instead the player had to either fail the event, or cancel the race by bringing the vehicle to a stop for a few seconds, and then return to the specific place on the map to try that particular race or event again. Criterion responded to this criticism by stating that they don't feel that this is a problem and that adding a 'retry' option would introduce loading screens, which they 'hate with a passion'. Despite this, the option to restart an event was later added to the game via a free software update. Found DJ Atomika, the game's guide, to be 'instantly dislikeable'.
Awards Paradise won several awards in 2008, with, and all awarding it Best Driving Game. Additionally, Paradise won GameSpot's award for Best Downloadable Content in 2008. Legacy Burnout Paradise was put on the in November 2016. It was also made free for Xbox Live Gold members from 16 December until 31 December of that year. ^ Frank, Allegra; Sarkar, Samit (20 February 2018). Retrieved 20 February 2018.
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External links.
Hi, I just re-installed Burnout Paradise: The Ultimate Box via the Origin launcher. I wanted to play it again after a couple of years not playing it. After loging in to my EA account it takes me through the intro sequence, which really should be skippable if you have played it before as it takes way too long. I get to the part where it takes me to the junkyard and the car drops into view. Right at that point the game crashes. I found many 'fixes' online for this crashing of the game and have tried as many as possible to no avail.
It still crashes at the same point. I got tired of having to re-log in to the EA account at the start and figured out how to get that info saved, instead of entering the game on the main menu after logging in I quit the game. That at least saved the login information. My hardware setup: CPU: AMD Phenom II x6 running at 3.2Ghz, Black edition but not overclocked.
RAM: 16GB GPU: Nvidia GeForce GTX 660 by MSi with 2GB RAM OS: Windows 8.1 Pro 64-bit These are the different things I have tried: 1.multithread game option. Ran the game config tool in the installation folder, set the resolution to the desktop resolution and made sure that 'none' was selected for web cam. It had 'XSplitBroadcaster' selected as default the first time I ran the config tool. Re-ran the config tool and disabled the VOIP settings by selecting '-' on both input and output.
Disabled Origin in Game option for the game in the Origin Launcher. No change, still crashes. Disabled NVIDIA ShadowPlay (set up for Twitch broadcasting). Program compatibility. I ran the program compatibility trouble shooter of Win8 and tried it's recommended settings then when that failed tried it as Win 7 compatibility (I used to play it on Win 7) with 'Run as administrator' enabled. No change, still crashes.
Any other things I can try? I really hate having paid for a game I am unable to play even if it is an older game. It is still available to purchase on Origin so should still be supported by EA. Please try the following workarounds gathered by EANils 1. Game crashing while playing For those still experiencing crashes while playing please follow the steps below: 1. Ensure Burnout Paradise is not running.
Download sound file from. Save file to desktop.
Copy file to C: Program Files (x86) Origin Games Burnout Paradise SOUND STREAMS. By default this is the folder the game is installed to. Run the game Thanks again to, and, who uncovered this mystery. Alternatively, If Burnout Paradise on PC has been crashing early after starting your game and getting into your first car, stay behind the wheel by:. Start a game in Party Mode, choosing 2-players, and press ' Esc' to open your game menu. Open Audio Option, select EA Trax, and find Song #25, 'Never Heard of It - Finger on the Trigger.'
. Change this song to Don't Play. Go back, save, and return to your game.
Crash on Start Up (splash screen) You can try these two workarounds, if you are experiencing these. Right click the BurnoutParadise.exe file in the games installation directory, select properties and open the compatibility tab.
Select the Windows XP Service Pack 3 Compatibility Mode and click apply. (Thanks ). Turn off any Overlays, either or third party ones such as (Xsplit, MSI-OnScreen, etc.) as well as any webcams. (Thanks and again ) 3. Miscellaneous crashes If you are still crashing and playing on a multicore CPU do the following: (Thanks ). Right click Burnout Paradise in the Origin Client. Select Game Properties.
And then put the following in the Command Line Arguments field: -multithread. If that still does not help, please post your latest Dxdiag report.
Please try the following workarounds gathered by EANils 1. Game crashing while playing For those still experiencing crashes while playing please follow the steps below: 1. Ensure Burnout Paradise is not running. Download sound file from. Save file to desktop. Copy file to C: Program Files (x86) Origin Games Burnout Paradise SOUND STREAMS.
By default this is the folder the game is installed to. Run the game Thanks again to, and, who uncovered this mystery. Alternatively, If Burnout Paradise on PC has been crashing early after starting your game and getting into your first car, stay behind the wheel by:.
Start a game in Party Mode, choosing 2-players, and press ' Esc' to open your game menu. Open Audio Option, select EA Trax, and find Song #25, 'Never Heard of It - Finger on the Trigger.' . Change this song to Don't Play. Go back, save, and return to your game. Crash on Start Up (splash screen) You can try these two workarounds, if you are experiencing these. Right click the BurnoutParadise.exe file in the games installation directory, select properties and open the compatibility tab.
Select the Windows XP Service Pack 3 Compatibility Mode and click apply. (Thanks ). Turn off any Overlays, either or third party ones such as (Xsplit, MSI-OnScreen, etc.) as well as any webcams. (Thanks and again ) 3.
Miscellaneous crashes If you are still crashing and playing on a multicore CPU do the following: (Thanks ). Right click Burnout Paradise in the Origin Client. Select Game Properties. And then put the following in the Command Line Arguments field: -multithread. If that still does not help, please post your latest Dxdiag report. Nope, still crashes at the exact same point! The only new information you provided was to disable that one music track.
I did that, still crashed. You provided inaccurate instructions though, to bring up the options menu in party mode you do not use F1, I was mashing that key trying to figure out why it was not bringing up the options until I decided to simply try Esc, which brought it up:P I will try recording the exact moment the crash occurs using ShadowPlay and upload it to YouTube. Will replay here with the link when it's done. Thanks for uploading the video. Also on your first post you have tried many troubleshooting steps.
Here is what I can suggest I am not sure this will fix the issue but please try and let us know how it goes. Launching the game as an. M aking sure that Windows and the graphics card drivers are. scanning your system for viruses. Repairing the game (in case of corrupted file). Launching the game in windowed mode (Control + Alt + Enter). Launching the game directly via Origin.
Try a to see if the issue persists.